If you're using a pre-established setting, you may choose to spend the time you would spend on question #1 and instead do refresher reading on the campaign world. How can I get my players invested? (I.e., what will my adventure hooks be?).What decisions will the players be able to make to affect the conflict?.What elements of the world will I need to explain to players?.If you're creating your own world and campaign idea from scratch, I'd say you try to answer the following questions (and write down your answers so you can go back to them): Week 1: Campaign Conceptįor week 1, you try to dedicate some creative time and wordcount to your campaign's core concept.
NaNoWriMo challenges writers to create 50,000 words of a novel throughout the the month of November.įor NaRPGCaWriMo, the goal is to create 5 planned sessions of a D&D campaign in a month. It's NaNoWriMo, except I just made it up and it's for D&D! (Or for EMBERWIND, Pathfinder, Vampire: The Masquerade, or whatever RPG system you buy too many dice for.) NaRPGCaWriMo: Create a D&D Campaign Idea in One Month I've already talked about my love for NaNoWriMo, the one-month novel-writing binge that unites writers all over the world.īut as a Forever DM always trying to come up with new D&D campaign ideas, I wonder: can RPG players get in on this?Īnd so, without further ado, I present NaRPGCaWriMo: National RPG Campaign Writing Month.